#define f_string_dynamic_initialize { f_string_initialize, 0, 0 }
- #define f_clear_string_dynamic(dynamic) \
+ #define f_macro_string_dynamic_clear(dynamic) \
dynamic.string = 0; \
dynamic.size = 0; \
dynamic.used = 0;
#define f_macro_string_dynamic_new(status, dynamic, new_length) \
- f_clear_string_dynamic(dynamic) \
+ f_macro_string_dynamic_clear(dynamic) \
status = f_memory_new((void **) & dynamic.string, sizeof(f_string), new_length); \
if (status == f_none) { \
dynamic.size = new_length; \
#define f_string_dynamics_initialize { 0, 0, 0 }
- #define f_clear_string_dynamics(dynamics) \
+ #define f_macro_string_dynamics_clear(dynamics) \
dynamics.array = 0; \
dynamics.size = 0; \
dynamics.used = 0;