f_console_symbol_short_disable_s, // normal.
f_console_symbol_short_disable_s, // verbose.
f_console_symbol_short_disable_s, // debug.
- f_console_symbol_short_enable_s, // daemon.
f_console_symbol_short_enable_s, // init.
f_console_symbol_short_enable_s, // interruptible.
+ f_console_symbol_short_enable_s, // daemon.
f_console_symbol_short_enable_s, // simulate.
f_console_symbol_short_enable_s, // uninterruptible.
f_console_symbol_short_enable_s, // validate.
};
const uint8_t codes[] = {
- controller_parameter_help_e,
+ controller_parameter_light_e,
controller_parameter_dark_e,
controller_parameter_no_color_e,
controller_parameter_verbosity_quiet_e,
F_false, // normal.
F_false, // verbose.
F_false, // debug.
- F_false, // daemon.
F_false, // init.
F_false, // interruptible.
+ F_false, // daemon.
F_false, // simulate.
F_false, // uninterruptible.
F_false, // validate.