if (F_status_is_error(recurse->state.status)) break;
}
else {
+
recurse->action(recurse, recurse->listing.directory.array[i], f_directory_recurse_do_flag_directory_e);
if (F_status_is_error(recurse->state.status)) {
}
// This loop is not considered a loop for breaking and continuing.
- if (recurse->state.status == F_break || recurse->state.status == F_done || recurse->state.status == F_continue || F_status_set_fine(recurse->state.status) != F_interrupt) break;
+ if (recurse->state.status == F_break || recurse->state.status == F_done || recurse->state.status == F_continue || F_status_set_fine(recurse->state.status) == F_interrupt) break;
}
else {
if (recurse->flag & flag_actions[j]) {
}
}
- if (F_status_is_error(recurse->state.status) || recurse->state.status == F_break || recurse->state.status == F_done || F_status_set_fine(recurse->state.status) != F_interrupt) break;
+ if (F_status_is_error(recurse->state.status) || recurse->state.status == F_break || recurse->state.status == F_done || F_status_set_fine(recurse->state.status) == F_interrupt) break;
if (recurse->state.status == F_continue) continue;
} // for